-- Version: French (by Semag)
-- Last Update: 2/9/2007
--
-- Spell School Code List
-- 1 - Heal
-- 2 - Holy Damage
-- 3 - Fire Damage
-- 4 - Nature Damage
-- 5 - Frost Damage
-- 6 - Shadow Damage
-- 7 - Arcane Damage

	-- Special keys in French:
	-- é: C3 A9  - \195\169
	-- ê: C3 AA  - \195\170
	-- à: C3 A0  - \195\160
	-- î: C3 AE  - \195\174
	-- è: C3 A8  - \195\168
	-- ë: C3 AB  - \195\171
	-- ô: C3 B4  - \195\180
	-- û: C3 BB  - \195\187
	-- â: C3 A2  - \195\162
	-- ç: C3 A7  - \185\167
	--
	-- ': E2 80 99  - \226\128\153


--[[
	Notes to translators:
	1) DO NOT CHANGE THE FORMAT OF THE FILE -
		it is important that 'pattern2' is the first match and 'pattern' is the second match even if there isn't a second match
		by default. Talents can modify the tooltip text and add a second number so do your best to guess what this word will be.
		Just edit the text inside quotes and nothing else!!!
	2) A . (period mark) can be used to match any character one time and is my prefered method of matching accented characters.
	3) If . doesn't work then and only then try the escape codes listed above.
	4) If you have trouble then post on the mod site you got spelltips from.
	5) I will no longer accept translations that do not follow these rules, it's too much of a hassle to correct the errors.
]]


if ( GetLocale() == "frFR" ) then

if (SpellTips.Class == "PRIEST") then
	SpellTips.SpellsLocal = {
	{ name = "Soins de lien",			pattern = "\195\160 (%d+)",			pattern2 = "Rend (%d+)" },
	{ name = "Cercle de soins",			pattern = "\195\160 (%d+)",			pattern2 = "Rend (%d+)" },
	{ name = "Pri\195\168re du d\195\169sespoir",		pattern = "\195\160 (%d+)",	pattern2 = "Rend instantan\195\169ment (%d+)" },
	{ name = "Soins rapides",			pattern = "\195\160 (%d+)",			pattern2 = "Rend (%d+)" },
	{ name = "Soins sup\195\169rieurs",		pattern = "\195\160 (%d+)",			pattern2 = "rend (%d+)" },
	{ name = "Soins",					pattern = "\195\160 (%d+)",			pattern2 = "cible (%d+)" },
	{ name = "Mot de pouvoir . Bouclier",	pattern = "\195\160 (%d+)",			pattern2 = "absorbe (%d+)" },
	{ name = "Pri\195\168re de soins",		pattern = "\195\160 (%d+)",			pattern2 = "soigne de (%d+)" },
	{ name = "Soins durables",			pattern = "\195\160 (%d+) points",		pattern2 = "rend (%d+)" },
	{ name = "R\195\169novation",			pattern = "\195\160 (%d+)",			pattern2 = "Rend (%d+)" },
	{ name = "Eclats stellaires",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Flammes sacr\195\169es",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Flammes sacr\195\169es",		pattern = "\195\160 (%d+)",			pattern2 = "et (%d+)" },
	{ name = "Ch\195\162timent",			pattern = "\195\160 (%d+)",			pattern2 = "infligeant (%d+)" },
	{ name = "Peste d\195\169vorante",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Attaque mentale",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Fouet mental",			pattern = "\195\160 (%d+)",			pattern2 = "Inflige (%d+)" },
	{ name = "Mot de l.ombre . Mort",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Mot de l.ombre . Douleur",	pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Garde de l.ombre",			pattern = "\195\160 (%d+)",			pattern2 = "encaisse (%d+)" },
	{ name = "Toucher de faiblesse",		pattern = "\195\160 (%d+)",			pattern2 = "Ajoute un bonus de (%d+)" },
	{ name = "Toucher vampirique",		pattern = "\195\160 (%d+)",			pattern2 = "Inflige (%d+)" },

	--Holy Nova gets seperate boosts from +dmg and +healing
	{ name = "Nova sacr\195\169e",		pattern = "Elle inflige (%d+)",		pattern2 = "\195\160 (%d+) points de d\195\169g\195\162ts" },
	{ name = "Nova sacr\195\169e",		pattern = "et rend (%d+)",			pattern2 = "\195\160 (%d+) points de vie" },
	};
end

if (SpellTips.Class == "SHAMAN") then
	SpellTips.SpellsLocal = {
	{ name = "Salve de gu.rison",			pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Earth Shield",			pattern = "to (%d+)",				pattern2 = "for (%d+)" },
	{ name = "Totem gu.risseur",			pattern = "\195\160 (%d+)",			pattern2 = "de (%d+) \195\160" },
	{ name = "Vague de soins",			pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Vague de soins mineurs",		pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Totem Nova de feu",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Horion de flammes",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Horion de flammes",			pattern = "puis %d+ \195\160 (%d+)",	pattern2 = "puis (%d+)" },
	{ name = "Arme langue de feu",		pattern = "\195\160 (%d+)",			pattern2 = "inflige de (%d+)" },
	{ name = "Totem de Magma",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Totem incendiaire",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+) \195\160" },
	{ name = "Arme de givre",			pattern = "\195\160 (%d+)",			pattern2 = "infliger (%d+)" },
	{ name = "Horion de givre",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Chaine d'eclairs",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Horion de terre",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Eclair",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Bouclier de foudre",		pattern = "\195\160 (%d+)",			pattern2 = "encaisse (%d+)" },
	};
end

if (SpellTips.Class == "PALADIN") then
	SpellTips.SpellsLocal = {
	{ name = "Eclair lumineux",			pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Feu sacr.e",				pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Avenger's Shield",			pattern = "dealing %d+ to (%d+)",		pattern2 = "dealing (%d+)" },
	{ name = "Cons.cration",			pattern = "\195\160 (%d+)",			pattern2 = "faisant (%d+)" },
	{ name = "Exorcisme",				pattern = "\195\160 (%d+)",			pattern2 = "faisant (%d+)" },
	{ name = "Marteau de courroux",		pattern = "\195\160 (%d+)",			pattern2 = "faisant (%d+)" },
	{ name = "Col.re divine",			pattern = "\195\160 (%d+)",			pattern2 = "faisant (%d+)" },
	{ name = "Seal of Blood",			pattern = "to (%d+)",				pattern2 = "causing (%d+)" },
	{ name = "Seal of Righteousness",		pattern = "cause %d+ to (%d+)",		pattern2 = "cause (%d+)" },
	{ name = "Seal of Vengeance",			pattern = "to (%d+)",				pattern2 = "cause (%d+)" },
	{ name = "Seal of Vengeance",			pattern = "causing %d+ to (%d+)",		pattern2 = "causing (%d+)" },

	{ name = "Horion sacr.e",			pattern = "\195\160 (%d+)",			pattern2 = "faisant (%d+)" },
	{ name = "Holy Shock",				pattern = "or %d+ to (%d+)",			pattern2 = "or (%d+)" },
	};
end

if (SpellTips.Class == "DRUID") then
	SpellTips.SpellsLocal = {
	{ name = "Toucher gu.risseur",		pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Lifebloom",				pattern = "target for %d+ to (%d+)",	pattern2 = "target for (%d+)" },
	{ name = "Lifebloom",				pattern = "healed for %d+ to (%d+)",	pattern2 = "healed for (%d+)" },
	{ name = "R.tablissement",			pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "R.tablissement",			pattern = "another %d+ \195\160 (%d+)",	pattern2 = "another (%d+)" },
	{ name = "R.cup.ration",			pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Tranquilit.",				pattern = "\195\160 (%d+)",			pattern2 = "for (%d+)" },
	{ name = "Eclat lunaire",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Eclat lunaire",			pattern = "puis %d+ \195\160 (%d+)",	pattern2 = "puis (%d+)" },
	{ name = "Feu stellaire",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Sarments",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Ouragan",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Essaim d'insectes",			pattern = "\195\160 (%d+)",			pattern2 = "elle subit (%d+)" },
	{ name = "Col.re",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	};
end

if (SpellTips.Class == "WARLOCK") then
	SpellTips.SpellsLocal = {
--	{ name = "Concentration de vie",		pattern = "\195\160 (%d+)",			pattern2 = "Donne (%d+)" },
	{ name = "Conflagration",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Flammes infernales",		pattern = "\195\160 %d+ .. (%d+)",		pattern2 = "\195\160 (%d+)" },
	{ name = "Flammes infernales",		pattern = "et inflige %d+ .. (%d+)",	pattern2 = "et inflige (%d+)" },
	{ name = "Immolation",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Immolation",				pattern = "puis %d+ \195\160 (%d+)",	pattern2 = "puis (%d+)" },
	{ name = "Incinerate",				pattern = "Deals %d+ to (%d+)",		pattern2 = "Deals (%d+)" },
	{ name = "Pluie de feu",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Douleur br.lante",			pattern = "\195\160 (%d+)",			pattern2 = "subit (%d+)" },
	{ name = "Feu de l'.me",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Corruption",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Mal.diction d'agonie",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Mal.diction funeste",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Voile mortel",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Drain de vie",			pattern = "\195\160 (%d+)",			pattern2 = "Transf.re (%d+)" },
	{ name = "Siphon d'.me",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Connexion",				pattern = "(%d+) points de vie" },
	{ name = "Connexion",				pattern = "(%d+) points de mana" },
	{ name = "Seed of Corruption",		pattern = "causing %d+ to (%d+)",		pattern2 = "causing (%d+)" },
	{ name = "Seed of Corruption",		pattern = "inflict %d+ to (%d+)",		pattern2 = "inflict (%d+)" },
	{ name = "Trait de l'ombre",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Shadow Fury",				pattern = "to (%d+)",				pattern2 = "causing (%d+)" },
	{ name = "Br.lure de l'ombre",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Siphon de vie",			pattern = "\195\160 (%d+)",			pattern2 = "Transf.re (%d+)" },
	{ name = "Unstable Affliction",		pattern = "causing %d+ to (%d+)",		pattern2 = "causing (%d+)" },
--	{ name = "Unstable Affliction",		pattern = "cause %d+ to (%d+)",		pattern2 = "cause (%d+)" },
	};
end

if (SpellTips.Class == "MAGE") then
	SpellTips.SpellsLocal = {
	{ name = "Arcane Blast",			pattern = "dealing %d+ to (%d+)",		pattern2 = "dealing (%d+)" },
	{ name = "Explosion des arcanes",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Projectiles des arcanes",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Vague d'explosions",		pattern = "\195\160 (%d+)",			pattern2 = "fait (%d+)" },
	{ name = "Dragon\'s Breath",			pattern = "to (%d+)",				pattern2 = "take (%d+)" },
	{ name = "Boule de feu",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Trait de feu",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Choc de flammes",			pattern = "\195\160 (%d+) points de",	pattern2 = "inflige (%d+) \195\160" },
	{ name = "Choc de flammes",			pattern = "(%d+) \195\160 %d+ points de d.g.ts de feu suppl.mentaires",		pattern2 = "\195\160 (%d+) points de d.g.ts de feu suppl.mentaires" },
	{ name = "Explosion pyrotechnique",		pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Explosion pyrotechnique",		pattern = "et %d+ \195\160 (%d+)",		pattern2 = "et (%d+)" },
	{ name = "Br.lure",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Blizzard",				pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "C.ne de froid",			pattern = "\195\160 (%d+)",			pattern2 = "subissent (%d+)" },
	{ name = "Nova de glace",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Eclair de givre",			pattern = "\195\160 (%d+)",			pattern2 = "inflige (%d+)" },
	{ name = "Barri.re de glace",			pattern = "\195\160 (%d+)",			pattern2 = "absorbe (%d+)" },
	{ name = "Ice Lance",				pattern = "to (%d+)",				pattern2 = "Deals (%d+)" },
	{ name = "Waterbolt",				pattern = "to (%d+)",				pattern2 = "Deals (%d+)" },
	};
end


SpellTips.Cooldown = "Temps de recharge restant";
SpellTips.Reagents = "Composants";
SpellTips.LifeTap = "Connexion";
SpellTips.Tools = "Outils";
SpellTips.Rank = "Rang (%d+)";


end;